About Scions of Olympus
A god is your parent. You just don't know which one-yet. Scions of Olympus is a single-player roguelike deckbuilder soaked in Greek myth. You're a godborn teenager, newly claimed at a hidden summer camp, and the only way...
A god is your parent. You just don't know which one-yet. Scions of Olympus is a single-player roguelike deckbuilder soaked in Greek myth. You're a godborn teenager, newly claimed at a hidden summer camp, and the only way home is up: build a deck of divine powers, fight your way along a monster-haunted road, and climb from the foothills to the peak of Olympus itself. Die, learn, set out again-every run is different. CHOOSE YOUR DIVINE PARENT . Child of Zeus - hoard the storm as Charge, then let it all go at once in one sky-splitting turn. . Child of Poseidon - raise a wall of Block, then break it over your enemies like a wave. WHAT AWAITS ON THE ROAD . Build a deck from dozens of divine cards and run-defining blessings . Chart your own path through a branching quest map - battles, elites, campfires, shops, and mysteries . Face the monsters of myth: hellhounds, harpies, empousai, a gorgon's brood, and the Furies themselves . Three Acts, three bosses, and the long climb to Olympus . An Ascension ladder that keeps raising the stakes long after your first win HEAR YOUR FATE FROM THE ORACLE On supported devices, an on-device Apple Intelligence model composes a fresh prophecy to frame every quest-and it works completely offline. No connection, no cloud, nothing leaves your device. PLAY YOUR WAY . 100% single-player and offline - no account, no sign-in, no internet required . No ads, no tracking, no data collected - ever . Runs save automatically; quit any time and pick up right where you left off FREE TO START Download and play the entire first Act-both cabins, the full combat system, and the Oracle-completely free. When you're ready to press on, one purchase, The Full Ascent, unlocks Acts II and III and the Ascension ladder. One purchase, the whole game, no ads. Your parent is watching. Try to make them proud. ___________ Terms of Service: https://nigelware.com/legal/scions-of-olympus/support.html Privacy Policy: https://nigelware.com/legal/scions-of-olympus/privacy-policy.html Apple Standard EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Version History A new quest every day, a fix every player will feel, and a leaderboard to argue over. A DAILY QUEST One quest a day, the same map for every player on Earth, refreshed at midnight UTC. Finish it to build a streak. It runs in its own slot, so playing today's never costs you the campaign you're partway through. SEE YOUR WHOLE HAND Card five used to sit off the edge of the screen with nothing to tell you it was there — so the trainer would say "play Guard" while Guard was nowhere in sight. Your hand now fans out so every card is on screen and playable. GAME CENTER Achievements for the milestones that matter — your first claiming, the Fury, the peak of Olympus, a seven-day streak — and a leaderboard for the daily. SHARE A RUN Tell people how the daily went. They can play the same one until midnight. A BETTER LOOK AT WHAT'S AHEAD The unlock screen now shows the road instead of describing it: the Act II and Act III bosses you haven't met, and the quest you just fought — nodes cleared, deck built, blessings carried. FROM THE END OF A HARD RUN When a quest ends badly, the way onward is right there on the summary instead of buried in Settings. SMALLER, AND BETTER SOUNDING The download is about 60MB lighter, and the music loops cleanly now — the camp and Oracle themes had a second of dead air every time round. FIXES - The price shown in the app now always comes from the App Store, so it is correct in every country and currency. - The boss theme's second layer no longer drifts out of time during a long fight. - Various stability and polish improvements. 1.2 Sep 7 A faster first quest, a trainer who actually teaches, and something new waiting at camp after every run. CLIMB FASTER Act I is meaningfully shorter — a full quest now fits in a coffee break instead of an evening. The whole map fits on one screen too, so you can plan your route at a glance. LEARN BY DOING The trainer now reacts to the fight in front of you instead of running through a list of tips, and every turn shows exactly how much damage is coming — and whether your Block covers it. No more mental arithmetic. A KINDER FIRST CLIMB Your very first quest runs a little gentler while you find your footing. Clear an Act and the gloves come off. SOMETHING NEW EVERY RUN Every finished quest now unlocks a new card or blessing back at camp — twenty-one in all. Win or lose, you come home with something you didn't have before. WINNING FINALLY PAYS Clearing an Act now awards laurels on the spot and raises your Ascension rank, so a hard-won victory is never left unrewarded. MORE TO SPEND LAURELS ON Two new camp upgrades: Oracle's Favor, which begins every quest with a Blessing, and Hardened Hide for +12 more max HP. ONE MORE RUN The end-of-quest summary now shows what you unlocked, what's coming next, and a one-tap "Run it back" so you can set out again without a detour through camp. FIXES - Clearing Act I no longer leaves your saved quest unable to continue. - Card rows no longer run off the edge of smaller screens. - Various stability and polish improvements. 1.1 Aug 23 1.0 Jul 21
Previous Versions
Here you can find the changelog of Scions of Olympus since it was posted on our website on 2026-10-05 05:44:22.
The latest version is 1.2 and it was updated on 2026-10-07 02:01:03. See below the changes in each version.
Scions of Olympus version 1.2
Updated At: 2026-10-07
Changes: Version History A new quest every day, a fix every player will feel, and a leaderboard to argue over.
A DAILY QUEST
One quest a day, the same map for every player on Earth, refreshed at midnight
UTC. Finish it to build a streak. It runs in its own slot, so playing today's
never costs you the campaign you're partway through.
SEE YOUR WHOLE HAND
Card five used to sit off the edge of the screen with nothing to tell you it
was there — so the trainer would say "play Guard" while Guard was nowhere in
sight. Your hand now fans out so every card is on screen and playable.
GAME CENTER
Achievements for the milestones that matter — your first claiming, the Fury,
the peak of Olympus, a seven-day streak — and a leaderboard for the daily.
SHARE A RUN
Tell people how the daily went. They can play the same one until midnight.
A BETTER LOOK AT WHAT'S AHEAD
The unlock screen now shows the road instead of describing it: the Act II and
Act III bosses you haven't met, and the quest you just fought — nodes cleared,
deck built, blessings carried.
FROM THE END OF A HARD RUN
When a quest ends badly, the way onward is right there on the summary instead
of buried in Settings.
SMALLER, AND BETTER SOUNDING
The download is about 60MB lighter, and the music loops cleanly now — the camp
and Oracle themes had a second of dead air every time round.
FIXES
- The price shown in the app now always comes from the App Store, so it is
correct in every country and currency.
- The boss theme's second layer no longer drifts out of time during a long fight.
- Various stability and polish improvements. 1.2 Sep 7 A faster first quest, a trainer who actually teaches, and something new waiting at camp after every run.
CLIMB FASTER
Act I is meaningfully shorter — a full quest now fits in a coffee break instead of an evening. The whole map fits on one screen too, so you can plan your route at a glance.
LEARN BY DOING
The trainer now reacts to the fight in front of you instead of running through a list of tips, and every turn shows exactly how much damage is coming — and whether your Block covers it. No more mental arithmetic.
A KINDER FIRST CLIMB
Your very first quest runs a little gentler while you find your footing. Clear an Act and the gloves come off.
SOMETHING NEW EVERY RUN
Every finished quest now unlocks a new card or blessing back at camp — twenty-one in all. Win or lose, you come home with something you didn't have before.
WINNING FINALLY PAYS
Clearing an Act now awards laurels on the spot and raises your Ascension rank, so a hard-won victory is never left unrewarded.
MORE TO SPEND LAURELS ON
Two new camp upgrades: Oracle's Favor, which begins every quest with a Blessing, and Hardened Hide for +12 more max HP.
ONE MORE RUN
The end-of-quest summary now shows what you unlocked, what's coming next, and a one-tap "Run it back" so you can set out again without a detour through camp.
FIXES
- Clearing Act I no longer leaves your saved quest unable to continue.
- Card rows no longer run off the edge of smaller screens.
- Various stability and polish improvements. 1.1 Aug 23 1.0 Jul 21
Disclaimer
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